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 Post subject: Mega-Viper and Sitrep
PostPosted: Fri Apr 15, 2011 9:33 am 
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Joined: Fri Apr 15, 2011 7:45 am
Posts: 11
I thought i'd post my last few customs...

First up is a modern era update to Mega Viper:

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Yeah, the pink is way off, but that's the great thing about customs... After he dried, I liked the softer shade on him so much, I didn't feel the need to go back and get it any closer to the ARAH version. I used a Tripwire body with the body armor from a RoC Viper and stole the head off of a Star Wars Bane Malar and hollowed it out.

Since I didn't have any monsters for him to play with, I have borrowed a Vong from my Star Wars bins:

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Here's a side by side with Malar:

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Yoy can see I had to do a bit of work on the helmet to get it closer to the appearance of the original Mega Viper helmet.

And since I now had a headless SW figure, I decided to use it to practice some modern camo techniques. I ended up making Sitrep:

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I repainted a DC Green Arrow head for him. It might be unusual for a Joe custom to not have any Joe parts, but once I saw him finished, I just had to add him to my Joeverse. Since he ended up looking about 4' tall, I made him an intel analyst...

I'm still not very good compared to most of the customizers out there, but i'm having a great time adding new characters to the world of G.I. Joe!

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 Post subject: Re: Mega-Viper and Sitrep
PostPosted: Fri Apr 15, 2011 8:09 pm 
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Joined: Fri May 21, 2010 8:02 pm
Posts: 225
Location: St. Louis
Sitrep looks pretty cool. He'd fit in pretty well with the "hanging out in the PITT at the comm bay" crowd.

Did you settle on the Wild Bill head for the Mega-Viper because it's so teeny?

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 Post subject: Re: Mega-Viper and Sitrep
PostPosted: Fri Apr 15, 2011 8:14 pm 
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Joined: Fri Apr 15, 2011 7:45 am
Posts: 11
Beach-Head wrote:
Sitrep looks pretty cool. He'd fit in pretty well with the "hanging out in the PITT at the comm bay" crowd.

Did you settle on the Wild Bill head for the Mega-Viper because it's so teeny?


Thanks!

Yeah, I just stuck the Wild Bill head on there because it's tiny, and I have a bunch of them. I don't have a dremel, so I hacked out the inside of the helmet with my x-acto, and stopped after I knew it would be big enough for a WB or Duke head!

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 Post subject: Re: Mega-Viper and Sitrep
PostPosted: Sat Apr 16, 2011 8:13 am 
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Joined: Sat Apr 16, 2011 7:22 am
Posts: 12
Location: Los Angeles, CA
CPO I'm so disappointed this figure does not glow with the 1990's radiance of the original. I LOVE the parts used, you know this. I LOVE the choice to make this character. Daddy needs his neon though. ;)

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 Post subject: Re: Mega-Viper and Sitrep
PostPosted: Sat Apr 16, 2011 8:35 am 
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Joined: Fri Apr 15, 2011 7:45 am
Posts: 11
kneroh wrote:
CPO I'm so disappointed this figure does not glow with the 1990's radiance of the original. I LOVE the parts used, you know this. I LOVE the choice to make this character. Daddy needs his neon though. ;)


Allright Special K...

Let the readers of this board bear witness...

My next custom from the 90's will be so bright you'll still see it after you close your eyes!!! :D

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